Microsoft to Reveal Motion-Control Games in June
Project Natal, Microsoft's controller-free gaming system, wowed everyone when it debuted at E3 2009 in Los Angeles. As Microsoft has shown off more of Natal, which tracks body movements as a way to control games, questions have arisen about just what kind of games will work on the new interface.
Microsoft plans to answer those questions in full at the annual video game conference, E3, in June.
At the Jefferies Annual Global Technology Conference in New York City, Mindy Mount, Microsoft's Chief Financial Officer of its Entertainment & Devices Division, said Microsoft would show off its full lineup of games designed specifically for Natal at E3 this year. Microsoft has already signed up 70 percent of game publishers to work on Natal titles.
" Microsoft works very strong with third-party developers, so we're hoping that we're going to get some great titles from that," she said at the conference.
Gamers have the same hope. Microsoft has sent Project Natal on the publicity circuit, inviting celebrities on late-night TV shows to wave their arms and legs to "hit" bouncing balls in a Breakout-style game, or hold their arms out like they are driving for a driving simulation. But Microsoft hasn't shown off much more than these simple game concepts, and gamers are anxious to know if Natal can handle other concepts well.
Project Natal will be used with Microsoft's Xbox 360 console and, currently, the only upcoming Xbox 360 title announced to be compatible with Natal is Fable III, part of the popular Fable role-playing game franchise. The next installment in the even-more-popular Halo franchise, Halo: Reach, will not be using Natal at all.
Despite the scarce details, including how many titles will be available at Natal's launch, Microsoft has assured gamers they won't be disappointed.
"Needless to say, we're putting some of our best people on coming up with great game ideas for this, and we're going to have some great stuff," Mount said.
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